Recent Changes
29th October 2026
27th October 2026
  • Outfitter
    • Skellies can now have a male or female hairstyle showing
    • Skellies can now wear male and female hats
    • Fixed Zombie skin tones
    • Fixed some bugs with wearing attire that doesn't normally go with that body type
  • Scenes
    • Added Werewolf lair and sloop templates
    • Fixed my updater script that got stuck. New items should now be available
1st July 2026
  • Interactive maps: Flotilla info
    • Now shows a breakdown by flag & also keeping a record of this
    • Now shows an indication if at least one flag is currently participating - an asterisk by the sink counter (there's no way to tell which flag)
    • Fixed (hopefully), the sorting of blockades - even if new ones are declared while visiting the page
30th June 2026
  • Interactive maps: Flotilla / Blockade info
    • Added an "Infobox" that lists all flotillas & blockades (up to 24 hours old)
    • Added various options to show/hide flotillas & blockades on the map and/or infobox
    • The infobox sections can be minimised by clicking on their headers - the state should be saved between sessions
    • Various visual improvements
    • Now using the json data and creating a historical record
    • Gets updates on changed info every minute, instead of a full update every 5 minutes
27th June 2026
20th June 2026
  • Scenes & Seabattle Scenes
    • Added ability to take a "screenshot" of current scene (opens as an image in a new window)
  • Commodites Market
    • Added ability to show marketplace info for the entire archipelago of a selected island
18th June 2026
  • Interactive maps: Added a preliminary version of blockade info
    • Blockades show as red if pending, green if active & grey if complete
    • When complete; If the defender won - the border is green. If the defender lost - the border is red
    • The solid-rope border indicates a regular blockade, the others are event blockades
    • The data should automatically update every 5 minutes
    • There is setting to hide them from the map
    • Big thanks to Radway for the artwork
    • More info to be added, including a toggleable list of active/pending blockades
1st June 2026
  • Scenes
    • Improved the ability to browse/search existing templates
27th May 2026
  • Scenes: Many changes to hopefully make things easier, quicker and more intuitive
    • General use:
      • Press f1 to toggle help with all controls listed
      • Fullscreen mode now just fills the browser window, for a true fullscreen experience most browsers allow that with f11
      • Tidied up the menus to add new assets. Shows 1 view, mouse over to see all views and optionally pick the specific view from that pop-out. Objects can now be searched by furniture name where applicable
      • You can use the arrow keys to pan the scene
      • You can use page up/down to zoom in/out (mousewheel up/down now requires you to hold down ctrl)
      • Zoom range changed to 25-150%, meaning you can now zoom in. home resets zoom to 100%
      • You can change the size of the larger squares with the grid enabled with [ & ]
      • If there are multiple items in a square, you can click again to cycle through them
    • Item manipulation:
      • Recolouring items has a popup with the item in all the possible colours - instead of a drop down select box of names
      • The paintbrush icon is now greyed out if that item already matches the scene default
      • If it is not the default, there is now a "-" button to set the colour back to the default for that palette
      • You can goto previous/next sprite of the selected object with the mousewheel
      • Moving, copying and placing new items now keeps the item on the cursor - so you can place multiple easier
      • You can left click + drag to move items, this method doesn't "stick a copy" to the cursor. (Tip: You can use the right mouse button while dragging to pan to avoid moving objects)
      • x, escape or right click all cancel/deselect items. enter places an object and deselects it
    • Tile editing mode:
      • Joined the "toggle base tile mode" and "select new base tile" into one button. Closing the base tile selectiong windo this way doesn't take you out of basetile maode. But x & escape do
      • While using ctrl drag to create a rectangle of tiles, the size is displayed in the top bar
      • You can now create an elipse of tiles by using ctrl+shift drag
      • Fixed(?) the random seed for picking tiles dependant on their coordinates
  • Seabattle Scenes: New - A version of the scene editor specifically for battle nav scenes
    • Same controls/features as the normal scene editor, plus:
      • A "Quick select menu" - provides easy access to the few assests needed
      • Base tiles from this menu can be placed without being in tile editing mode
      • "Wind" will change to the direction of your ctrl drag to make placing lines easier
      • "Whirlpools" can be placed as full 2x2 tiles
      • Some seabattle scenes change the colour of the ocean tiles. This can disabled with the checkbox on the top-right above the main scene window
      • Blank templates for various seabattle scenes can be found at the bottom of the page
19th May 2026
  • Trophy page
    • Bug fix to "Suggested trophies" list - some trophies were not showing in the list
    • Added "Hide complete" & "Hide historical" filters to the "Display as sortable list" view
    • Checking both of these, and sorting by "% of players" will replicate the "Suggested trophies" list but in full
  • Interactive maps
    • League point importer tool: Replaced broken dependancy
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Have any feedback, problems or suggestions? Feel free to reach out:

In game:You may find me playing Mantid on the Emerald ocean
Email:ypp.mantid.org@gmail.com
Discord:discord.gg/NrfzF4EcmW

Love what I'm doing? I accept donations but please don't feel obliged: Support Mantid

Change Ocean:   Cerulean   Meridian

Click on Island names and then 'Compare these islands' to only show specific islands.

Show all islands
Island
Arch
Size
Exports Pop
Set Tax
Taxed
Governor
Flag
Accompong Island Pleiades Outpost
10 0% 28% Demeter Narya
Admiral Island Gull Large
4,102 100% 200% Pringl Don't Open Till Doomsday
Aimuari Island Orion Large
1,080 100% 200% Discriminate Pull Out
Albatross Island Osprey Outpost
13 50% 43.4% Scozy Guppy Gang
Alkaid Island Ursa Large
602 100% 200% Scozy Guppy Gang
Ambush Island Osprey Outpost
17 0% 30.1% Disengaged Crash Out
Amity Island Stork Outpost
7 0% 27.1% Danuc Twisted Minds
Anegada Island Horse Head Outpost
19 0% 30.7% Mrpi Just Good Business
Arakoua Island Ibis Large
132 100% 129.2% Iaago Crash Out
Armstrong Island Canis Large
519 100% 200% Redshorts Crash Out
Ashkelon Arch Tern Outpost
22 50% 47.4% Scozy Guppy Gang
Barbary Island Ibis Large
575 100% 200% Kainos Crash Out
Basset Island Gull Outpost
8 50% 41.1% Senga Symonds Says
Blackthorpe Island Pelican Medium
48 50% 59.1% Cozi No Bamboozles
Bowditch Island Stork Large
170 100% 152% Kainos Crash Out
Caravanserai Island Ibis Large
555 100% 200% Razorruby Crash Out
Chachapoya Island Orion Large
165 15% 85.7% Demeter Narya
Cromwell Island Gull Outpost
2 50% 38.4% Demeter Narya
Cryo Island Puffin Outpost
12 10% 31.5% Tosl Symonds Says
Descartes Isle Pelican Large
93 15% 60.8% Prometheus Narya
Doyle Island Ursa Medium
8 100% 54.8% Scozy Guppy Gang
Gallows Island Pleiades Outpost
11 100% 56.6% Scozy Guppy Gang
Gauntlet Island Osprey Outpost
12 0% 28.6% Scozy Guppy Gang
Greenwich Island Pelican Large
131 15% 73.9% Demeter Narya
Halley Island Pelican Outpost
1 0% 25.3% Demeter Narya
Hubble's Eye Eagle Medium
118 100% 120.8% Scozy Guppy Gang
Ilha da Aguia Eagle Medium
54 100% 82.4% Scozy Guppy Gang
Iocane Island Pleiades Outpost
5 0% 26.5% Hamsty No Bamboozles
Isle of Kent Gull Medium
77 100% 96.2% Mockworld Pull Out
Ix Chel Eagle Outpost
12 0% 28.6% Capy Good Vibes Only
Kakraphoon Island Dodo Outpost
10 0% 28% Buckets No Bamboozles
Kashgar Island Tern Outpost
10 0% 28% Chimpduck Black Flag
Kasidim Island Ibis Medium
27 100% 66.2% Tinathalard Crash Out
Kiwara Island Ibis Outpost
7 0% 27.1% Fools No Strings Attached
Lincoln Island Gull Large
554 15% 115% Crabbythekid Narya
Manu Island Eagle Outpost
13 0% 28.9% Evrie Good Vibes Only
Marlowe Island Ursa Outpost
3 50% 38.9% Gurbo Aftermath
Paihia Island Pleiades Outpost
6 0% 26.8% Kushlorde Pull Out
Penobscot Island Stork Outpost
5 0% 26.5% Pizales High Spirits
Pukru Island Orion Medium
142 100% 135.2% Catalystic Just Good Business
Quetzal Island Orion Large
607 15% 115% Cronus Narya
Saiph Island Orion Outpost
8 50% 41.1% Wraps High Spirits
Sayers Rock Ursa Large
560 100% 200% Arogers High Spirits
Scrimshaw Island Stork Large
627 100% 200% Robinhoodx Pull Out
Spaniel Island Pelican Medium
28 100% 66.8% Ruxo Crash Out
The Lowland Hundred Horse Head Medium
18 100% 60.8% Sheownsme Just Good Business
Tumult Island Canis Outpost
5 0% 26.5% Scozy Guppy Gang
Ventress Island Pelican Outpost
10 0% 28% Finbarr No Bamboozles
Wensleydale Gull Large
627 15% 115% Demeter Narya
Wissahickon Island Stork Medium
84 100% 100.4% Joshsivils Pull Out
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