Improved the ability to browse/search existing templates
27th May 2026
Scenes: Many changes to hopefully make things easier, quicker and more intuitive
General use:
Press f1 to toggle help with all controls listed
Fullscreen mode now just fills the browser window, for a true fullscreen experience most browsers allow that with f11
Tidied up the menus to add new assets. Shows 1 view, mouse over to see all views and optionally pick the specific view from that pop-out. Objects can now be searched by furniture name where applicable
You can use the arrow keys to pan the scene
You can use page up/down to zoom in/out (mousewheel up/down now requires you to hold down ctrl)
Zoom range changed to 25-150%, meaning you can now zoom in. home resets zoom to 100%
You can change the size of the larger squares with the grid enabled with [ & ]
If there are multiple items in a square, you can click again to cycle through them
Item manipulation:
Recolouring items has a popup with the item in all the possible colours - instead of a drop down select box of names
The paintbrush icon is now greyed out if that item already matches the scene default
If it is not the default, there is now a "-" button to set the colour back to the default for that palette
You can goto previous/next sprite of the selected object with the mousewheel
Moving, copying and placing new items now keeps the item on the cursor - so you can place multiple easier
You can left click + drag to move items, this method doesn't "stick a copy" to the cursor. (Tip: You can use the right mouse button while dragging to pan to avoid moving objects)
x, escape or right click all cancel/deselect items. enter places an object and deselects it
Tile editing mode:
Joined the "toggle base tile mode" and "select new base tile" into one button. Closing the base tile selectiong windo this way doesn't take you out of basetile maode. But x & escape do
While using ctrl drag to create a rectangle of tiles, the size is displayed in the top bar
You can now create an elipse of tiles by using ctrl+shift drag
Fixed(?) the random seed for picking tiles dependant on their coordinates
Seabattle Scenes: New - A version of the scene editor specifically for battle nav scenes
Same controls/features as the normal scene editor, plus:
A "Quick select menu" - provides easy access to the few assests needed
Base tiles from this menu can be placed without being in tile editing mode
"Wind" will change to the direction of your ctrl drag to make placing lines easier
"Whirlpools" can be placed as full 2x2 tiles
Some seabattle scenes change the colour of the ocean tiles. This can disabled with the checkbox on the top-right above the main scene window
Blank templates for various seabattle scenes can be found at the bottom of the page