27
th July 2025
- I've made a decision to no longer show ice-only assets:
- There are still items in the live game files that are not available to players. These can still be viewed
- As of now this is already in effect for attire/familiars/pets (it currently only effects 1 item)
- I still need to apply this to the scenes objects
- I will continue to use the Ice version of colour definitions
26
th July 2025
- Scenes:
- Fixed an error where primary/secondary palettes could be listed in the wrong order
- You can now delete objects with 'delete' or 'backspace' - this should help with deleting on Macs
25
th July 2025
- Interactive maps:
- If you have a commodity & an island selected; the selected island's row is now highlighted in the Offers to buy & sell and marketplace tables
23
rd July 2025
- Egg Designs:
- My generated render now uses the same object from the 3ds Max files, and wraps the texture the same way (instead of my formulaic egg mesh)
- The results are better - but still don't exactly match
- I'll look into adjust lighting more, perhaps
- When viewing winners from the selection - for comparison; it now shows the egg as rendered in the game file and the egg render as submitted on yppedia as well as my generated render
- Added 2025 winners
- Tidied up page loading and the back end. Ditched uneeded libraries jquery and moment.js
- Only seven months to go - ish
18
th July 2025
- Scenes:
- Cronus gave the green light to use this tool for the LE design comp
- You can now drag multiple xml files at once to load a whole project
- You can now browse for files to load your saved xml file(s)
- There's still work to be done behind the scenes and to improve usage, I've moved it out of the 'testing' section. Please continue to provide feedback
16
th July 2025
- Interactive maps:
- When using the vessel locator AND viewing a commodity - in the commodity info window, you can now choose to only show offers at islands with ships
- Vessel locator filter:
- Can now filter with multiple keywords, seperate them with a comma
- Filters to use are; vessel class, subclass, name, island, arch and 'battle' (for battle-ready)
- Fixed case sensitivity
- Fixed mg/wg keywords
30
th June 2025
- Scenes:
- Changed the render priority function to hopefully be more clear on what is changing
- Added an orange footprint to any objects that share a footprint and have the same render priority set
- Fixed an undo/redo bug on Chrome when a searchbox doesn't have focus
24
th June 2025
19
th June 2025
- Outfitter:
- Defeated skeletal parrot on a male pirate was fixed on Ice - so is now viewable here
- Scenes:
- Made a change to the rendering script. Should be slightly faster. Hopefully didn't break anything
18
th June 2025
- Doubloons:
- Gold Box times now calculated from formula
- Mystery Box times now read from official yppeadia pages
- Hovering over the mystery box now tells you the type of box
- Pirate Time:
- Interactive maps:
- Added the ability to save your known league points to a file
- Buttons to export/import are in the settings menu
- By default the file is saved as 'ypp.manit.org.mapdata', but this can be renamed safely to anything
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