Recent Changes
12th May 2026
  • Trophy page
    • Added a "Suggested trophies" list
    • This list shows the most common obtainable trophies the displayed pirate does not have
10th May 2026
  • Political Map
    • Different flag labels for non-player flags
    • Faded labels for flags with no relationships
    • Now fades unrelated flag labels when you mouseover/select a flag
9th May 2026
  • Trophy page
    • Added ability to show top 100 by obtainable, historical or total - by clicking on the table headers. Obtainable remains the default
4th May 2026
  • Trophy page
    • To add/remove trophies from the watched list, now ye must hold down CTRL (or CMD on Mac)
    • Clicking on trophies in the watched or recent lists (without the modifier), scrolls to them
28th April 2026
  • Ocean Populations
    • Now I have almost 2 years of data, I added "1 Year" to range selection and made it the default
    • Tidied up code and the back end. Removed jquery library.
16th April 2026
  • Commodites Market
    • Added "search" field
    • Now allows viewing of ALL commodities from ALL islands at once (over 37,000 rows on Emerald - can be a little slow to filter)
    • Improved performance
    • Automatically clears cache and reloads data (new data should be available every 10 minutes)
14th April 2026
  • Egg Designs
    • Improved automagically rendered version resolution
    • Improved performance
13th April 2026
  • Scenes
    • Fixed specific base tile fringe case
    • Added Mermaid Class Sloop xml files
    • Removed competition instructions, change default scene to current months limited edition vessel
12th April 2026
7th March 2026
  • Trade Routes: New tool ready for testing - Show trade options for set routes
    • With no islands selected it shows the ocean-wide arbitrage (you can click on the island name to expand/collapse them)
    • With 1 island selected - it show the arbitrage for that island
    • With 2 or more islands it shows profitable trade options, in the appropriate order
    • Can filter trades by minimum profit
    • Can choose a vessel to limit size of trades
    • Would love any feedback/suggestions
  • Fleet Management: New tool ready for testing - Manage stock for a fleet
    • Uses data that can be exported from the fleet management window of a docked vessel
    • Sums available stock, calculates quantities required and prices at the current island
    • Again, would love any feedback/suggestions
  • Shipwrightery Planner
    • Bugfix: Board could show an incorrect tile if ye dragged it off of the board
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Have any feedback, problems or suggestions? Feel free to reach out:

In game:You may find me playing Mantid on the Emerald ocean
Email:ypp.mantid.org@gmail.com
Discord:discord.gg/NrfzF4EcmW

Love what I'm doing? I accept donations but please don't feel obliged: Support Mantid

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Aim for scores above 8 to reach renowned (expert labour)