18
th July 2025
- Scenes:
- Cronus gave the green light to use this tool for the LE design comp
- You can now drag multiple xml files at once to load a whole project
- You can now browse for files to load your saved xml file(s)
- There's still work to be done behind the scenes and to improve usage, I've moved it out of the 'testing' section. Please continue to provide feedback
16
th July 2025
- Interactive maps:
- When using the vessel locator AND viewing a commodity - in the commodity info window, you can now choose to only show offers at islands with ships
- Vessel locator filter:
- Can now filter with multiple keywords, seperate them with a comma
- Filters to use are; vessel class, subclass, name, island, arch and 'battle' (for battle-ready)
- Fixed case sensitivity
- Fixed mg/wg keywords
30
th June 2025
- Scenes:
- Changed the render priority function to hopefully be more clear on what is changing
- Added an orange footprint to any objects that share a footprint and have the same render priority set
- Fixed an undo/redo bug on Chrome when a searchbox doesn't have focus
24
th June 2025
19
th June 2025
- Outfitter:
- Defeated skeletal parrot on a male pirate was fixed on Ice - so is now viewable here
- Scenes:
- Made a change to the rendering script. Should be slightly faster. Hopefully didn't break anything
18
th June 2025
- Doubloons:
- Gold Box times now calculated from formula
- Mystery Box times now read from official yppeadia pages
- Hovering over the mystery box now tells you the type of box
- Pirate Time:
- Interactive maps:
- Added the ability to save your known league points to a file
- Buttons to export/import are in the settings menu
- By default the file is saved as 'ypp.manit.org.mapdata', but this can be renamed safely to anything
16
th June 2025
- Scenes:
- Added a temporary version of a preview when adding new objects/basetiles
- Added ability to change the variations of tiles within a basetile set, with a 'use random' toggle
15
th June 2025
- Scenes: Testing New tool - A web based scene editor
- Plenty of QoL features planned
- Loads and saves as .xml files (same as Yohoho tools)
- Over 1,000 scene templates to load from (Thanks to Jazz)
- Currently controls are listed here: discord
- I will attempt to make controls more intuative and/or outlined on the page
- If you have any issues or suggestions please report them on my discord
- Collection of small changes over the last month-ish:
- Added goldboxes and mystery boxes to the pirate time page
- Fixed converting pirate time in Firefox
- Added the Direwolf to pet page and the pet identifier matrix
- Made some changes to the Token counter, including the ability to adjust the name matching threshold
18
th May 2025
- Commodity tax rates: New tool
- View the history of commodity taxrates on Emerald, Cerulean & Meridian (Since I started collecting the data in December 2025)
- Data is collected from these yoweb pages;
Emerald,
Cerulean,
Meridian
7
th May 2025
- Trophy page:
- Increased the recent trophies visible to 10, decreased their size slightly
load older changes
Have any feedback, problems or suggestions? Feel free to reach out:
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You could /tip or /pay Mantid (on Emerald); or even consider real money and Buy me a Coffee