27
th May 2026
- Scenes: Many changes to hopefully make things easier, quicker and more intuitive
- General use:
- Press
f1 to toggle help with all controls listed
- Fullscreen mode now just fills the browser window, for a true fullscreen experience most browsers allow that with
f11
- Tidied up the menus to add new assets. Shows 1 view, mouse over to see all views and optionally pick the specific view from that pop-out. Objects can now be searched by furniture name where applicable
- You can use the
arrow keys to pan the scene
- You can use
page up/down to zoom in/out (mousewheel up/down now requires you to hold down ctrl)
- Zoom range changed to 25-150%, meaning you can now zoom in.
home resets zoom to 100%
- You can change the size of the larger squares with the grid enabled with
[ & ]
- If there are multiple items in a square, you can
click again to cycle through them
- Item manipulation:
- Recolouring items has a popup with the item in all the possible colours - instead of a drop down select box of names
- The paintbrush icon is now greyed out if that item already matches the scene default
- If it is not the default, there is now a "-" button to set the colour back to the default for that palette
- You can goto previous/next sprite of the selected object with the
mousewheel
- Moving, copying and placing new items now keeps the item on the cursor - so you can place multiple easier
- You can
left click + drag to move items, this method doesn't "stick a copy" to the cursor. (Tip: You can use the right mouse button while dragging to pan to avoid moving objects)
x, escape or right click all cancel/deselect items. enter places an object and deselects it
- Tile editing mode:
- Joined the "toggle base tile mode" and "select new base tile" into one button. Closing the base tile selectiong windo this way doesn't take you out of basetile maode. But
x & escape do
- While using
ctrl drag to create a rectangle of tiles, the size is displayed in the top bar
- You can now create an elipse of tiles by using
ctrl+shift drag
- Fixed(?) the random seed for picking tiles dependant on their coordinates
- Seabattle Scenes: New - A version of the scene editor specifically for battle nav scenes
- Same controls/features as the normal scene editor, plus:
- A "Quick select menu" - provides easy access to the few assests needed
- Base tiles from this menu can be placed without being in tile editing mode
- "Wind" will change to the direction of your
ctrl drag to make placing lines easier
- "Whirlpools" can be placed as full 2x2 tiles
- Some seabattle scenes change the colour of the ocean tiles. This can disabled with the checkbox on the top-right above the main scene window
- Blank templates for various seabattle scenes can be found at the bottom of the page
19
th May 2026
- Trophy page
- Bug fix to "Suggested trophies" list - some trophies were not showing in the list
- Added "Hide complete" & "Hide historical" filters to the "Display as sortable list" view
- Checking both of these, and sorting by "% of players" will replicate the "Suggested trophies" list but in full
- Interactive maps
- League point importer tool: Replaced broken dependancy
13
th May 2026
12
th May 2026
- Trophy page
- Added a "Suggested trophies" list
- This list shows the most common obtainable trophies the displayed pirate does not have
10
th May 2026
- Political Map
- Different flag labels for non-player flags
- Faded labels for flags with no relationships
- Now fades unrelated flag labels when you mouseover/select a flag
9
th May 2026
- Trophy page
- Added ability to show top 100 by obtainable, historical or total - by clicking on the table headers. Obtainable remains the default
4
th May 2026
- Trophy page
- To add/remove trophies from the watched list, now ye must hold down CTRL (or CMD on Mac)
- Clicking on trophies in the watched or recent lists (without the modifier), scrolls to them
28
th April 2026
- Ocean Populations
- Now I have almost 2 years of data, I added "1 Year" to range selection and made it the default
- Tidied up code and the back end. Removed jquery library.
16
th April 2026
- Commodites Market
- Added "search" field
- Now allows viewing of ALL commodities from ALL islands at once (over 37,000 rows on Emerald - can be a little slow to filter)
- Improved performance
- Automatically clears cache and reloads data (new data should be available every 10 minutes)
14
th April 2026
- Egg Designs
- Improved automagically rendered version resolution
- Improved performance
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