Recent Changes
25th September 2025
  • User portal: Testing feature
    • Currently serves no purpose
    • The plan is to be able to save data. Not just settings, but things like memorization progress and collections
    • The login button/status will slowly be added to all pages. For now it only appears above the piratetime when viewing the user pages
    • It shoulld be straight forward to create an account
    • FYI: A cookie is used if you select "remember me" on login
    • I'm not asking for email addresses, which means account recovery is not possible
    • Once you have an account, you can edit/add pirates
    • Pirate names don't have to match in game pirates - unless you want to verify them
    • If the pirate is yours and is allready in my database (via the Trophies page) you can choose to verify it
    • Instructions to do so appear when you click verify, they invlove either editing your trophy collection to temporarily show a code or sending me a specific tell for those on Emerald
    • Verifiying a pirate is yours in not necessary, but doing so will allow you to share collections etc
    • Currently each account can have 3 pirates (you can add a 4th if you verify one)
    • Verifiying a pirate with a donation credited to them allows for more pirates on that account too
    • No critical features will rely on donation crediting - It's not my intention to expect any payments
    • As this users feature is early in testing, it's possible (but unlikely) that all user data maybe reset
  • Support Mantid page: For those generous and able
    • Changed the "Buy me Coffee" button to a link to the Support Mantid page
    • Includes other ways to donate, including Paypal
    • FYI; the font of the button is green when I'm online, on Mantid on Emerald
    • Crediting your donation to a pirate/ocean can give perks on the users account
  • Interactive maps:
    • Fixed the "Help" button
    • Vessel locator: Made the font for number of vessels at an island larger - let me know if ye perferred the smaller font, I may make it an option
12th September 2025
  • Trophy page:
    • Changed Quinquennial Seal o' Piracy to 'obtainable'
    • It's still located in the historical section, with the other SoP's
    • Pirates will need to be reloaded to see the numbers change in the rankings
29th August 2025
  • Outfitter:
    • Added 'Zombie' hair colours
    • Fixed an issue with the selections in the 'Pirate Configeration' tab on load
24th August 2025
  • Added current mystery box icon to pirate time on (top right of all pages)
  • This is read from the official yppedia post - so will never be up before that
  • Hover over it to see a list of the rarer items from the box
21st August 2025
  • Scenes:
    • Fixed a bug that could cause images to not render on start up
    • Fixed a bug that could cause base tiles to not be shown on the tooltip or current tile window
6th August 2025
  • Pet viewer:
    • Changed colour selection from the swatches to coloured icons, similar to Outfitter
    • Tidied up page loading and the back end. Removed jquery library.
27th July 2025
  • I've made a decision to no longer show ice-only assets:
    • There are still items in the live game files that are not available to players. These can still be viewed
    • As of now this is already in effect for attire/familiars/pets (it currently only effects 1 item)
    • I still need to apply this to the scenes objects
    • I will continue to use the Ice version of colour definitions
26th July 2025
  • Scenes:
    • Fixed an error where primary/secondary palettes could be listed in the wrong order
    • You can now delete objects with 'delete' or 'backspace' - this should help with deleting on Macs
25th July 2025
  • Interactive maps:
    • If you have a commodity & an island selected; the selected island's row is now highlighted in the Offers to buy & sell and marketplace tables
23rd July 2025
  • Egg Designs:
    • My generated render now uses the same object from the 3ds Max files, and wraps the texture the same way (instead of my formulaic egg mesh)
    • The results are better - but still don't exactly match
    • I'll look into adjust lighting more, perhaps
    • When viewing winners from the selection - for comparison; it now shows the egg as rendered in the game file and the egg render as submitted on yppedia as well as my generated render
    • Added 2025 winners
    • Tidied up page loading and the back end. Ditched uneeded libraries jquery and moment.js
    • Only seven months to go - ish
load older changes




Have any feedback, problems or suggestions? Feel free to reach out:

In game:You may find me playing Mantid on the Emerald ocean
Email:ypp.mantid.org@gmail.com
Discord:discord.gg/NrfzF4EcmW

Love what I'm doing? I accept donations but please don't feel obliged
You could /tip or /pay Mantid (on Emerald); or even consider real money and Buy me a Coffee

2023
2024
2025

Showing winners from 2025:
2026 entries close - Estimated date, 4 weeks before Easter. 11:59pm 6th March
Mantid's automagically rendered version of this flat image
'Official' render of the egg
(via 3DS Max)
Final render from the game files


Paste from clipboard or drag/upload a file to render


Links:
[ Official: 2025 compition page ]
[ Official: Discord thread ]
[ Official: 2025 entry page ]
[ All in-game eggs ]
[ Faeree's Egg Layout Design Tutorial ]
[ Faeree's 3DS Max Tutorial ]
Downloads:
[ Faeree's 3DS Max Tutorial Files ]
[ SimpleEgg.max ]
[ SimpleEgg.obj ]
[ SimpleEgg.blend ]
[ EggOutline.png ]